Realtime 3D Assets in Unreal Engine 4
A short slideshow with a few of my created assets for the Unreal Engine.
All of the seen assets were created by me. They were made with the software 3ds max and other software to tweak textures, light maps and all other processes included in creating low polygonal meshes with detailed textures. The importance of realistic looking meshes which are quick to render still hold up until today especially in the virtual reality world.